About

MINDSET has three main priorities: increase quality, innovation and recognition of youth work; promote active citizenship; and promote inclusion and diversity.

To give suitable responses to these concerns, MINDSET intends to help youth workers support gaming disorder patients, allowing them to be included and integrated into a variety of social activities. Also, considering that gaming disorder is a relatively new mental health issue, the project wants to give youth workers tools and methodologies so they can properly address the issue and its derivatives among young people.

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The knowledge about gaming addiction is still very short, meaning that many young people are still undiagnosed, thus the importance of the MINDSET project.

So, besides improving youth workers' knowledge and skills through the creation of novel ways of identifying and tackling this disorder, the re-integration of young people with gaming disorder will also be made through the interaction with youth entrepreneurship, pushing themselves into the social environment.

MINDSET is targeting directly Youth Workers, Youth Organisations, Young people at risk of gaming disorder (15-29), Policymakers and NGOs.

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